Class Summary |
GameController |
The controller class of the framework. |
GameFactory |
Factory class for available games. |
GameModel |
Common superclass for all game model classes. |
GameTile |
A game tile manages painting of a special area of the screen. |
GameView |
A view Component suitable for inclusion in an AWT Frame. |
GoldModel |
Sample game for illustration. |
GUIView |
This panel is meant to be the base of a window or applet. |
Main |
This class creates an AWT window which will contain the game. |
Position |
Immutable class describing integer 2D-points. |
RectangularTile |
A rectangular tile manages painting of a
filled rectangle in a specified area of the screen. |
RoundTile |
A round tile manages painting of a circle
in a specified area of the screen. |