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- ...bots that do not use adaptive movement. Since there is a limit on how much data can be saved, deciding what to save and how to save it is very important. ...ctory). It is also possible to package your robot with data already in its data directory.2 KB (412 words) - 05:59, 18 May 2009
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- : Between rounds, it saves all the targeting, virtual guns, and Wave Surfing data, plus some general hit statistics (percentages and damages). Between matche ...alyzing GuessFactor data invented by [[Vic Stewart]], used in Dooki's data saving.6 KB (950 words) - 09:44, 22 August 2017
- ** Re-enabled data saving. ** Data saving in gun is disabled. (This was a mistake, but I'll let it go and change it f41 KB (6,118 words) - 18:53, 20 May 2009
- ** Weighting of main stat buffers is dependent on amount of data in them, up to a point. (Previously, they were weighted equally no matter w ** Data saving is off, so as to better compare to [[Ascendant/RRGC|AscendantRRGC]] and [[B4 KB (662 words) - 19:11, 7 May 2009
- For saving past information to train our MLP. ...ty = (enemyVelocity * Math.sin(e.getHeadingRadians() - absBearing));//Some data7 KB (765 words) - 12:19, 11 August 2017
- ...bots that do not use adaptive movement. Since there is a limit on how much data can be saved, deciding what to save and how to save it is very important. ...ctory). It is also possible to package your robot with data already in its data directory.2 KB (412 words) - 05:59, 18 May 2009
- [[Category:Data Saving]]2 KB (216 words) - 06:14, 1 July 2010
- * [[Waves]], to collect the data. * [[Visit Count Stats]], accumulating data into simple int arrays.9 KB (1,055 words) - 16:34, 18 August 2017
- ...uff. It seems to work better without it. This also saves a few bytes in my data directory. Still a top-10 bot in ER! Saving data pays much more in ER than it does in RoboRumble@Home7 KB (1,013 words) - 08:58, 3 October 2009
- ... Segment|Selecting Best Segment]] - [[/Smoothing|Smoothing and Decay]] - [[Saving]] When gathering data for a statistical operation, you will segment on one or more of these varia4 KB (587 words) - 12:46, 14 November 2012
- ...ver time, but now there is no special advantage given to a bot which saves data between battles.7 KB (1,222 words) - 19:12, 26 August 2011
- ... between rounds is to make your variables static. There is no need to save data to a file and retrieve it. You usually store the enemy information you coll ==== Location of data directory ====3 KB (488 words) - 03:13, 5 June 2009
- This page is about the different strategies for saving data that might arise from different indiividuals creativity and different tourn ...s always an option, but I would avoid it. At the moment I estimate DT has data on only 70 or so robots at any time - and so the majority of battles DT has6 KB (1,073 words) - 07:48, 22 May 2009
- Under JRE 1.4.2.x, Any bot trying to access data from the disk "gains" <b>eventually</b> a SecurityException that disables t There is a work around that has been posted for the file saving issue that applies to at least JDK 1.4.2_02. Install and chage the batch sc11 KB (1,947 words) - 08:31, 1 July 2010
- ...t of each factor. Much like [[Fhqwhgads]], but unlike Fhqwhgads I save the data using a variant of [[User:Kawigi|Kawigi]]'s [[Compressed Serialization]]. L System.out.println("Error saving factors:" + e);9 KB (1,532 words) - 08:32, 1 July 2010
- In [[GuessFactorTargeting]], a SuperNode is a bin that carries far more data than most bins do. For example, even though Bee has 12500 bins, 95% of BeeW {{Saving Navbox}}308 B (42 words) - 12:46, 7 October 2008
- ...placing those four calls with wave.distanceToPoint(someOtherPoint) ends up saving 3 bytes; you are getting rid of 4 references to sourceLocation in your code ...that are not final), you pay one extra byte, so if you aren't saving *any* data between battles, initialize your variables in the run method or in your con12 KB (1,682 words) - 19:35, 6 January 2011
- ... I'll find room for them again sometime, but I had to make room for saving data, and colors and one other thing in the movement just sort of had to go.8 KB (1,283 words) - 20:34, 14 May 2009
- ...earwall' (2), ignoring the segmentation if there is not enough accumulated data. I would expect a score of about 70 in your situation. Do you evaluate whic ...ardly rolls the data at all, while the companion gun just replaces the the data in the bins as it arrives, thus rolling extremely fast if you like.) But if43 KB (7,787 words) - 07:48, 22 May 2009
- ...nodes will be more populated than others. (It would be cool if someone has data on how the waves are distributed.) My guess is that a good GF gun like CC's ...t would mean 250 battles should be enough to gather the required amount of data. And the more battles, the better these nodes will predict the enemies futu9 KB (1,480 words) - 18:26, 1 May 2009
- ...ng is saved between matches. (You tried fit GuessFactor Targeting and data saving in a MicroBot? =).3 KB (362 words) - 02:38, 18 August 2017