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S

setGameboardState(Position, GameTile) - Method in class lab1.GameModel
Set the tile on a specified position in the gameboard.
setGameboardState(int, int, GameTile) - Method in class lab1.GameModel
Set the tile on a specified position in the gameboard.
setModel(GameModel) - Method in class lab1.GameView
Updates the view with a new model.
SIZE - Static variable in enum lab1.Constants
An immutable Dimension object of constant size.
startGame(GameModel) - Method in class lab1.GameController
Starts a new game.
stopGame() - Method in class lab1.GameController
Stops the currently running game, if any.
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