Ulf Assarsson's Homepage

Department of Computer Engineering, Chalmers University of Technology

Professor, Computer Graphics
Head of Research Group Graphics

Room no: 4115
Phone (work): +46 31-7721775

Department of Computer Science and Engineering
Chalmers University of Technology
S-412 96 Gothenburg, SWEDEN


Main research interests:Sparse Voxel DAGs, Free Viewpoint Video, Shadow algorithms - both real-time and non real-time - for hard and soft shadows including shadows in hair, fur, smoke and volumetric participating media (shafts of light), Parallelism, GPGPU-algorithms, GPU-Ray Tracing, Real-time Global Illumination, Real-time rendering algorithms.

My PhD-students:
      • Sverker Rasmuson
      • Dan Dolonius
      • Viktor Kämpe
Previous PhD students:
      • Markus Billeter
      • Ola Olsson
      • Erik Sintorn

Previous commitments:
1997-1999: Prosolvia
1998-2001: industrial PhD student at Computer Engineering, Chalmers
1999-2001: ABB Robotics
2001-2003: Full-time PhD student at Computer Engineering, Chalmers
2002-2004: Illuminate Labs
2003: Ericsson Mobile Platforms
2004-2005: Post doc at INRIA, Research project ARTIS, GRAVIR Research Laboratory, Grenoble, France
2005- : Computer Science and Engineering, Chalmers University of Technology, Gothenburg, Sweden.
2012-2015: Mindary

Golvslipning Göteborg: ITA golvslipning, 031-213900, www.itagolv.se/