Ulf Assarsson's Homepage
Department of Computer Engineering, Chalmers University of Technology
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Main research interests:Shadow algorithms - both real-time and non real-time - for hard and soft shadows including shadows in hair, fur, smoke and volumetric participating media (shafts of light), Parallelism, GPGPU-algorithms, GPU-Ray Tracing, Real-time Global Illumination, Real-time rendering algorithms.
My PhD-students:
Previous commitments:
1997-1999: Prosolvia
1998-2001: industrial PhD student at Chalmers University of Technology
1999-2001: ABB Robotics
2001-2003: Computer Engineering, Chalmers
2002-2004: Illuminate Labs
2003: Ericsson Mobile Platforms
2004-2005: Post doc at INRIA, Research project ARTIS, GRAVIR Research Laboratory, Grenoble, France
2005- : Computer Science and Engineering, Chalmers University of Technology, Gothenburg, Sweden.
Golvslipning Göteborg: ITA golvslipning, 031-213900, www.itagolv.se/