MSc Thesis in Interaction Design
 
 
Metoder för rörelsedesign

Johan Sandsjö
 
 
 

Abstract

This work deals with movements on computer screens, both in detail as concrete movement, and as conceptual and time movement. By studying presence and use of movements in computer productions, the intention is to give focus to and further improve the user experience of computer productions.

Movement is first examined on a basic level, it is then further explored to adapt it to the production of programs for computer screens. Some aspects were found particularly useful in the process of movement design, such as the users attention and how to support it, aspects of communication of specific movements, the evaluation and creation of flow in the interaction, the amount of movement in a production, the relationship between the details and the whole, and the composition in time and how this affects the overall expression.

By utilising and focusing on the flow in the interaction with the computer artefact, rather than looking upon it as a surface, more flexible user interfaces can be achieved, providing a greater user experience.

A theoretical study was made and formulated as a step-by-step methodology for easy incorporation into a design process. In addition presentation and development material were produced to make this process as smooth as possible. The methods and example strategies are also presented in the report as simple illustrations.

The thesis is written in Swedish.  
 

Keywords

movement, design, methods, program, interaction, user experience, expression

Complete Thesis as PDF

 
 

List of Master Theses in Interaction Design

 

interaction design | chalmers