PHYSICAL COMPUTING - FALL 2009
IDC |:| interaction design



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Compulsary reading

"Physical Computing: Sensing and Controlling the Physical World with Computers" - T. Igoe, D. O'Sullivan, Thomson Course Technology, Boston, MA, USA (2004).

"What do Prototypes Prototype?" - S. Houde, C. Hill [link]

Relevant Blogs and Course Websites

Tom Igoe's Physical Computing page [link]
Dan O'Sullivan's Physical Computing page [link]
we-make-money-not-art [link]
Instructables [link]
MAKEzine [link]
MAKEzine Arduino [link]
MAKEzine Music [link]
Networked Performance [link]
Rhizome [link]
ITP Blogblender [link]
Creating Digital Music [link]
Music Thing [link]
Pixel Sumo [link]
Twenty1f [link]
Transitive Materials [link]
talk2myShirt [link]
Interactive Architecture [link]
How to get what you want [link]
touch [link]
Fashioning Technology [link]


Festivals & Conferences

Bent Festival [link]
Dorbkot [link]
Interact [link]
Designing Interactive Systems (DIS) [link]
New Interfaces for Musical Expression (NIME) [link]
Tangible and Embeded Interaction (TEI) [link]
Ars Electronica [link]
Transmediale [link]
Burning Man [link]
Conflux [link]


Schools and Labs

Interactive Institute [link]
Mobile Life Centre [link]
SICS [link]
MIT Medialab [link]
Medialab Europe (closed) [link]
Interaction Design at RCA [link]
Distance Lab [link]
ITP/NYU [link]
Design and Computation Arts, Concordia University [link]
Digital + Media, Rhode Island School of Design [link]
Ivrea (closed) [link]
XS Labs [link]
Craft Technology Group [link]
Interactive Spaces [link]
Tama Arts University [link]


Shopping

Elfa [link]
Clas Olhson [link]
Tema Elektronik [link]
Conrad [link]
Lawicel [link]
elektrokit [link]
Myrins [link]