Requirement of the course
The course is only accessible for students who have previous knowledge in design and human-computer interaction. The course will be taught in English.
Learning Outcomes
Having successfully completed this course, the student is expected to have reached the following theoretical and practical goals.
Theoretical goals:
- To be familiar with user-centered design process and different usability test methods in deep levels.
- To have a good overview of the broad field of Human-centered design theories and practices
- To develop an understanding for both traditional ways and advanced methods in interaction design when human interests is lying in the centre
- To understand the advantages and limitations of different theories and methods in the area
Practical goals:
- To have practical experience on performing the human-centered design process for product development to be able to reach high usability level.
- To have experience in industry on how to improve the usability of different products
Contents
The course consists of both theoretical and practical parts. The theoretical part will present the history and development of human-centered design from research to industrial applications. Relevant design theories and process, such as user-centered design process, ecological interface design methods and design for pleasure products will be covered in the course. Literature seminars provide additional theoretical grounding and reflection. The practical parts consist of laboratory practice of different lab and carry out an investigation project at industry.
About the detail requirements of the course, please go to read my OH on Introduction.
Important Information
Now, we are using the Google group to help with communication. All of you have been invited to participate in the group. If any of you was not invited, please send an e-mail to Fang Chen soon: fanch@chalmers.se |