INTERACTION DESIGN METHODOLOGY [idm] 2010




INFO
SCHEDULE
PROJECT
EXAM TASK
LITERATURE
READINGS
BLOG










 

INTERACTION DESIGN METHODOLOGY 7,5p. 2010


Welcome! !


This course is organized by the Interaction Design division at Department of Applied information technology, Chalmers University of Technology. It is being held at the IT-University in Gothenburg, as a part of the Interaction Design programme.


Link to Student Portal

Prerequisite
The courses TDA288 Human - computer interaction and TDA491 Graphical interfaces or equivalent are required.
You are expected to know the content of for instance the book by Preece et al: "Interaction Design: beyond human-computer interaction", or similar.
If not, please read up on it before the course starts.

Content and Aim
The course introduces basic design methodology in interaction design with focus on design issues related to aesthetics. The course consists of several smaller exercises, a project, and an individual examination. Theory is combined with practical training to give students training in working systematically with the design of computational things and systems. Training in specific design methods are provided through exercises and the group project while meta methods such as iterative design are aspects of the group project.


Learning outcome
. Understand the difference between the methods employed in craftsmanship, traditional design, and modern design
. Criticize design processes with respect to methods used
. Plan design projects with respect to design goals, stakeholders' requirements, and available resources and expertise
. Modify design methods to fit the context they are to be used in
. Develop and describe new design methods
. Reflect on your own design process objectively
. Design with regards to aesthetical issues of interaction


Examination
The final grading [U, 3/4/5 or G/VG] will be based on a portfolio containing:

Pressure projects ______ Pass / no pass
Individual project ______ Pass / no pass
Home exam __________ Grade


Final grading CTH and ITU students:
U: 0 - 15p or U on any assignment
3: 16 - 24p and G on all assignments
4: 25 - 30p and G on all assignments
5: 31 - 36p and G on all assignments

Final grading GU students:
U: 0 - 15p or U on any assignment
G: 16 - 29p and G on all assignments
VG: 30 - 36p and G on all assignments

We
Responsible: Johan Redström |:|:| idm10courseleader[]gmail.com
Examiner: Staffan Björk |:|:| staffanb[ ]chalmers.se
Coach: Eva Eriksson |:|:| eva.eriksson[ ]chalmers.se
Coach: Brendon Clark |:|:| brendonc[ ]tii.se


Programme director: Olof Torgersson |:|:| oloft [] chalmers.se
Student matters: Annette Järelöw |:|:| anette.jarelow [] chalmers.se
Studio manager: Martin Hjulström |:|:| hjulstro [] student.chalmers.se


Class representatives
To be announced.