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Group Projects
The main part of the course is dedicated to the
design and implementation of a larger ubiquitous computing project. The
purpose of the project is to practice interaction design by doing, as
well as to experience the value of prototyping. The project will also
bring together technical knowledge from the Physical Computing course
with more design-oriented thinking of IT. The
project should result in a working prototype ready for demonstration at
the end of the course.
Possible Projects Ideas
Projects should be about creating a
computational
thing or a computational environment with a clear relation to the ideas
of ubiquitous computing. Preferablly, the projects should also involve
the course theme, which is "Everydays:
ubiquitous everyday environments" and can adress topics such as
interactive furniture, everyday activity support or sustainable living.
Exceptions to this may be accepted, in particular the project could be
appliable to the HCI conference DIS 2010 - AARHUS - DENMARK.
When you are trying to invent your
project try to look for settings that will help you come up with ideas,
for instance:
- Design for a specific use situation or for a specific
user group
- Find inspiration in a boring situation and design to
change it
- Game and play - A game or a toy with a well defined
user group
- The invisible interface
- Digital artefact - or simply digital art?
- ...
All projects must be approved by the
teachers before they are initiated.
Groups and Supervision
Projects should be carried out in groups of 5, or 4
students. The groups are formed by the teachers at the
beginning of the course. Throughout the project there
will opportunities for supervision regarding both interaction design
and technology.
Groups A, B, C, D, E, F, G, H, K, L, M, O, P, and Q mostly consist of 5, sometimes
4 students, and have been defined in the class.
Project Drafts and Project Proposals
To ensure the quality
of the projects, each group will
have to present a number of proposals during the initial concept phase.
The process is outlined below.
* Five
Project Suggestions
As a first step each group must hand in five-5 project suggestions no
later than 9th November 12.30.
These
suggestions can be rather brief, but must contain a concept
description, a description of the context of
use, possible users and, last but not least, why this project is
interesting.
The suggestions are shown to one of the teachers, at a predefined meeting-time.
You will then receive some feedback before the next step.
* Three
Project Proposals
On 11th November
each group will present two-2 project proposals to the rest of the class
for feedback. 5 minutes of presentation for each group. Focus on the following issues:
- Background / problem area
- How you intend to work with the suggested problem
- Related research / products
- How you came up with the idea
You do not need to hand in anything this day. Instead, try to get your
classmates to provide feedback.
* Final
Project Proposal
Based on the feedback from the presentation of the
project proposals, each group selects and describes their final project
proposal. The final project proposal must be submitted by sending an
e-mail to a course e-mail (a gmail) no later than 13th
November 17.00.
The following should be presented in your written
project proposal:
- Title of the project.
- Description
of your idea or concept, motivate your choice and give a short
background description. You can for instance mention related
research/projects/ideas that you know of, user group, or a use scenario.
- Some sort of picture or sketch of the concept.
- Description of how you have planned to implement and
how you plan to realise your idea.
- If your project is dependent on a certain technology,
then describe this.
- Suggestion of criteria for how you can validate how
well you have succeeded with your project.
- A time-plan for how you imagine to realise the
different parts of the project.
* Project
GO
When the final project proposal has been reviewed by the teachers, the
project will be given the sign Project
GO on 13th November.
Budget
Each group has a budget of 1500 SEK.
More information.
Grading
The main criteria for grading the project will be:
- Concept - originality, development etc
- Realisation - how the project work is carried out
- Presentation - the result displayed at the end of the
course.
- Documentation - the quality of the project report.
Project Report
The projects must be documented in a project
report. The report consists of two parts: (1) a website
giving a brief description of the project, (2) a full paper report
delivered as a PDF-file. The paper
report must be available for download from the website part of
the report.
The written report should contain:
- project concept
- an introduction to the context of your design
- main goals of the project
- possible related work
- the design process and critical design decisions made
- how the project was realized, including a description
of the technology behind it
- evaluation against goals
- discussion: what worked, what did not, possible
improvements, interesting findings, etc
- conclusion, lessons learned
- technical documentation, as appendix
- project plan as appendix.
The contents could be arranged in any suitable order. A possible
traditional report outline could be:
- Introduction
- Background
- Concept
- Realisation
- Evaluation
- Related Work
- Discussion
- Appendix: Technical documentation and project plan
The website should contain the following:
The purpose of the website is to draw attention to
your project and
create an interest for reading your report for further information. The
website will be read by future students, media and people without your
knowledge.
- Short abstract in Swedish and English
- Description of the project
- Video (if there is one)
- Pictures and/or powerpoint
- Downloads of source code, technical specifications
etc, required to re-create the project.
Submitting
The project report is submitted by handing in an electronic copy of the
project website no later than 18th
December .
Note that no changes or corrections to this version will be allowed.
Conference Paper Submission / Design
Challenge
Student groups are required to either write a short paper (2 pages ACM
format) about
their projects, to be submitted to suitable conference if available
(submission optional). Students are also encouraged to submit to the HCI conference DIS 2010 - AAHUS - DENMARK if their project suits the
call for participation. Category: Short paper or Demonstration, 1st May 2009.
Conference dates: 18th-20th August 2009.
Below are some up-coming deadlines for relevant conferences:
ACM Calendar of Events
"How-to-do" for the "Aspiring Author", please follow DESIGN TASK:
[link]
"Self-check" for the "Systematic Author":
[link]
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