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Senast uppdaterad: June 16, 2008 The home-exam results is published here I am very satisfy with the results. I think all of you have done a great job! Have a nice summer vacation! If you like to see your comments, please take contact with me. For those of you who get "5" or "VG", I did not give specific comments. For those of you who get "4" or "G", I have some specific comments on your printed answers. You will receive some feedback about your project report, if it is not good enough to pass the exam. For those whose report is good, we will not send any feedback unless you specifically required. Instruction on how to write the project report can be download here. About the detail requirements of the course, please go to read my OH on introduction. Short intruction for project work: 1. You need to find one (maybe a few to start with) company whose product is used by people, so the usability of the product is important for the company. 2. Take detail look of the website of the company and to understand better of their product 3. Contact with the leader of the company and present yourself and your purpose of the project 4. Before contacting the company, you need to have a careful thinking about what you like to do with them, and what cooperation you need from them, and what they can get by the end. 5. If the company accept you to do the project, you need to have a good plan and a schedule. 6. People in company normally are busy, so you need to book the time with them for your study in advance 7. Find the right methods for your study! 8. You need to check different references, so there are theories and earlier studies to support the methods and the procee you have developed. The requirements of the industrial project: 1. What design process the company is used to develop their product 2. How important it is to improve the usability of their product 3. To develop an applicable design process that the usability of the product is considered. 4. The process is practically feasible for that company. 5. The process shall be presented to the company and they shall appreciate it. Requirement of the course Having successfully completed this course, the student is expected to have reached the following theoretical and practical goals. Theoretical goals:
Practical goals:
The course consists of both theoretical and practical parts. The theoretical part will present the history and development of human-centered design from research to industrial applications. Relevant design theories and process, such as user-centered design process, ecological interface design methods and design for pleasure products will be covered in the course. Literature seminars provide additional theoretical grounding and reflection. The practical parts consist of laboratory practice of different lab and carry out an investigation project at industry.
Lecturers Fang Chen, Docent, Associate Professor Course
Materials: Course book: Compendium (availabe directly from Fang Chen, cost 200 kr each): The material in the compendium include different chapters from the following books Alistair sutcliffe. (2002). User-centred requirements Engineering. Springer, ISBN 1-85233-517-3 (pp1-77) Philip
B. Crosby (1979), Quality
is Free, McGraw-Hill Book Company, ISBN: 0-07-014512-1 (pp1-14,
119-126) Randolph
Bias and Deborah Mayhew (1994) Cost-Justifying Usability, Academi
Press, ISBN: 0-12-095810-4, (pp45-110) Burns,
C. M.,
& Hajdukiewicz, J.R. (2004). Ecological Interface Design.
Time
schedule Lecture from April 1 to May 20th, totall 10 times, 2hr/per time.
May 27, submit the individual reports (regarded
as home examinations) Location
at the IT University, Lindholmen campus Examinations The course is examined by means of laboratory work (pass only), seminars (obligation to attend the seminars, at least attend 9 seminars to be able to pass the course), home examination (grading), and project documentation (pass only). The project will be carried out in small groups. A student who has failed
the examination
twice has the right to change examiner. Request for change of examiner
should
be put in writing to the Faculty Board of the IT-university. The detail about
examinations can be found from course introduction, Marks The course is graded with the following marks: U, 3, 4, 5. The student can request to get the marks translated to the ECTS standard after consulting the examiner. Evaluation Upon the completion of
the course, there
will be a written evaluation that conforms to the current evaluation
standards
of the IT University. Questions of lecturesfrom each groups: For lecture 1: The principles and challenges of human-centered design Group 2 What
attitude should the developers have? How can you measure their
commitment to
the principles behind HCD? Are there
cases when HCD is a burden for the developing process? Are there
cases when HCD can limit the understanding of the functionality, so
that it
limits the way users improve their skills? Group 3 Which one
is correct: Tools adapt to people or people adapt to the tools?
Describe. What is
innovation different from design perspective business perspective? Why UCD/HCD
consider as harmful? Group 4 How can the importance of
a UCD attitude be
communicated to i.e developers? What decisions might result in breaking the twelve key principles, and what might the consequences be? Some argue that the user
stereotype in HCD
is that of victimhood. What advantages would it bring to design more
for users’
innate abilities and adaptabilities? Group 5 Should one keep the same
group of people
during the whole design process or should one choose new participants
for each
step? Give examples of products/projects where you would prefer using ACD and other projects where HCD is to prefer. Should businesses
interpret their own
understanding of UCD or should they use some standard or build a
consortium for
standards? Group 6 Satisfaction of use is a
part of the ISO
definition of usability – But how can it be measured and is it always
necessary
to include? How do we avoid overuse and misuse of UCD principles? Are there any agile
Methods used in UCD
today, and if so, how do they work? Group 7 How could we best link
business success to
pure design innovation in order to fill in the gap? How can we interpret the HCD principles according to our own design task and goal? How can we enhance the
communication
between users and designers and developers besides prototyping? The notion of interaction design is strongly tied to usability and human centred design. Can you find examples of interaction design focused on activities (ACD) rather than users (HCD)? For lecture 2: Requirement engineering group 1 group 3 For lecture 3 Institutionalization of usability Group 1 Group 2 Group 4 Group 5 Group 6 Group 7 For lecture 4 Cost-justifying usability Group 1 2. When
cost-justifying
usability engineering, we can calculate the task cost, but how can we
measure
the potential benefits? Group 2: Group 3 Group 5 Group 6. Group 7. For
lecture 5 Ecological interface design Group 1 1. One design problem is the different levels of the users. The novices prefer an interface that is simple to use while the expert prefer an interface with as much information as possible. How can you balance these requirements in EID? 2. What are these terms “ecology”, “context” and “situation”? What their relationships and what’s the difference between them? 3. Does theoretical
framework bring
improvement to EID processing? Please give some examples. Group 2 1. There are 4 different approaches to interface design. What advantages use-centered approach (ecological) has over other 3 approaches? 2. Can EID be used together with UCD? How could this be done? 3. How do the EID
minimize the supporting
recovery from errors? Group 3 1. Explain how the values of a work domain model contribute to EID? 2. How we can handle unanticipated events based on design constraints? 3. How important is the
users capacity and
expectations from user center perspective? Group 4 1. Are there situations where EID is more efficient than HCD? 2. Can EID be considered as a subcategory of HCD? If not are they compatible? 3. Is EID applicable on
anything else than
interfaces? Give examples! Group 6 1. What is the next step after having performed a work domain analysis? How is the data to be used in the actual design of the interface? 2. Are there instances where EID can be applied in the design of less complex systems? 3. Are UCD and EID
mutually exclusive or can
they be combines successfully in interface design? If so, how? Group 7 1. One argument for EID is that it’s suitable “when asking users doesn’t work”. Even when developing non-complex systems, study of context is needed to get a complete list of requirements. Isn’t that a reason to use EID when developing those non-complex systems as well? 2. In order to properly control the system and processes, the human-machine system must embody constraints inherent in the work domain. What are those constraints and how can we best deal with them? 3. Does keeping the
design in the low level worth’s
the effort? Aren’t human beings smart enough to take case of some
difficult
issues in design and learn the possible solutions easily? Questions
for lecture 6 (Challenges of usability measurements) LABORATORY
TESTS VS
FIELD STUDIES, Both laboratory studies and field observations are seen as acceptable for product evaluation. What is best then; to do a combination of both or just choose one? Think of time and cost issues as well as what kind of data is elicited in the different methods. G3, Q2: What are the differences between laboratory tests and field studies? G5, Q1: Usability testing is an important method for examining how system users understand and use the system to complete the tasks. Consider you have to do some usability tests on a real-time system, how will you identify the testing requirements, data collection approach, and how will you analyze the task duration versus usability errors? CTS, G2, Q2: CTS (Control System Theory) is a useful theoretical framework for usability testing but are there any disadvantages when using it? G4, Q3: Alex Genov argues that the CST metaphor can be used for communicating the value of iterative usability testing to development teams and management. Do you agree? Why or why not? G7, Q2: What are the benefits of using the CST framework within usability, in practice? Are there any real world examples?OBJECTIVE AND SUBJECTIVE USABILITY: G2, Q3: Could you explain differences between subjective and objective measures of usability? Give examples. G3, Q3: How will subjective and objective usability measurements effect an ongoing product development process of usability evaluation? G5, Q2: Out of objective and subjective measures in usability, which do you think is the most important for the success of the product in the market? G7, Q1: Does objective user satisfaction exist and if so; how can it be measured? G4, Q2: Recently in HCD eyes have focused upon factors like fun, aesthetics and sociability, in what ways do you think this could enhance the actual usability? Give examples.QUALITY-IN-USE: G3, Q1: What are the potential benefits of quality-in-use? G1, Q3: The INUSE project has developed methods for assessing an organization’s position on a quality-in-use maturity scale. Much of European industry is at level 1, 2, or sometimes 3 on this scale. How can you help them to increase there levels? G2, Q1: Nigel Bevan states: “To achieve a good quality-in-use you need a good external quality and a good internal quality. Is this always true or are there other ways to design good quality-in-use? CONTEXT OF USE + MEASUREMENT OF USABILITY + ISO G1, Q2: Maguire argues that context of use is a very important issue when assessing usability. But how can you know and predict context of use of a totally new product? In many cases the actual use is not what designers originally intended. How does this then effect the usability of the product if the intended context of use is not the same as the actual context? G4, Q1: What precautions should one take when operationalizing usability for purpose of measurement to keep the validity untainted? G5, Q3: Is it the only way to measure usability by comparing it to known facts about human cognition? G7, Q3: How does the change in the ISO/IEC 9126 affect the developing process when designing software?
Questions
for lecture 7 (Design of future
things) Group 1: 1. In
“ Human- Centered Design considered harmful” 2.
There was some criticism on his paper” HCD considered harmful” This
criticism
was mainly that Norman took old things and made it look as it was brand
new,
How was this book received? 3.
The communication with machine are mostly one way, unlike communication
between
human that we can have debutes and conversations, so should the emotion
be considered
in the design of future thing? 1.
How do changes in technology affect the evolution of human beings? 2.
Who should have control, the user or the device? Why ? Group 3 1.
Explain the fundamental limitation in human machine interaction 2.
What are the disjunction between people and machine explain Group 4 1. 2.
What kinds of decisions are appropriate for machines to take, and which
should
better be taken by humans? 3.
Some systems are highly automated, the operator just monitoring the
processes
and only taking action when errors occur. How should these systems be
designed
to keep up the operators' attention so that they are able to quickly
react when
needed? 1.
Introducing risks in system , as said by 2.
Considering the technology development, it seems like we are moving
towards a
time when machines will be more aware of the environment and be able to
convey
emotions. In other words the human-machine interaction is becoming more
like
the horse-rider interaction. Is this really a good thing? Isn't it
better to
use machines as tools and let the human have full control over the
interaction? 3.
The horse + rider symbios explained in chapter 2 are interesting. Can
you think
of a similar example of a natural symbiotic interaction that exists
today which
can be applied to some human + machine interaction other than car +
driver? 1.
What are the potential problems with users assigning human
characteristics to machines?
Is there a risk that users put too much trust in machines? 2. If
yes on question 1: How can such risks be avoided? 3. Is
there a method for deciding what tasks and responsibilities to allocate
to the
users and what ones to allocate to the machine?
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