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TDA361 - Computer graphics 2010 lp1      
Examiner: Ulf Assarsson
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Course literature

Compulsory material:
  • Real-Time Rendering by Tomas Akenine-Möller, Eric Haines, and Naty Hoffman, 3rd edition, AK Peters Ltd., 2008. Available at Cremona.

Optional material:
  • For Swedish speaking students.
    • Introduktion till OpenGL (56 sidor): PS, PDF.
    • Från värld till skärm (20 sidor, 2-spaltigt): PDF, PS.
    • Fraktaler och kaos (12 sidor, 2-spaltigt): PS, PDF,
    • Kurv- och ytapproximation med polynom (16 sidor, 2-spaltigt): PS, PDF,
    • PostScript (9 sidor, 2-spaltigt): PS, PDF
    • Bildbehandling för datorgrafiker. PDF
  • Non-Swedish speaking students are instead referred to:
    • OpenGL: A Primer - see below.

  • OpenGL: A Primer, 3rd edition by Edward Angel. This is a summary of the main and most useful parts of OpenGL, including GLSL. Contains good example code. It belongs to a main course book Interactive Computer Graphics - A Top-Down Approach Using OpenGL that likely is less useful to you in this course:
  • (Edward Angel, Interactive Computer Graphics - A Top-Down Approach Using OpenGL , 4th or 5:th edition.)
    www.pearson-books.com, c:a £51 for just the main book, and c:a £61 incl the primer. £1 is approximately 12 SEK (2008)
    www.bokus.se, 698 SEK for just the main book, and 909 SEK incl primer.
    www.adlibris.se, 652 SEK for both main book + primer. 185 SEK for primer.